Visualization and 3D modeling
Cast glass towers situated at the Råbjerg Mile sand dune, Denmark. Modeled with Blender and rendered with Cycles.
I have solid experience in creating design visualizations that balance technical accuracy with a focus on composition and storytelling. I am proficient in both NURBS-based and mesh-based 3D software, allowing me to adapt my tools to the specific needs of each project. My approach includes a variety of techniques to create clear and effective visualizations, whether for presentation material or quick conceptual exploration.
I am skilled in rendering with physics-based lighting and materials, allowing precise control over the final output to achieve photorealistic visuals. This approach becomes a powerful tool, enabling me to represent ideas that may lack a predefined visual reference, such as unfamiliar or experimental materials. It provides a way to explore and communicate concepts visually, serving as another language to bridge the gap between imagination and realization.
I am also experienced with workflows linking models directly from BIM software — to simpler rendering engines like Lumion and Enscape. These processes are efficient and deliver good results, especially when working with tighter time constraints.